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Zx81 Emulator For Mac

Bill H wrote: How do you get it into the DS? You need a device that allows homebrew code to be run on the DS. Sorry, wasn't really verbose enough before. I'm still suffering from a gig 2 nights ago - must be old age galloping on! I used the Datel Max Media Dock - basically a device that allows you to plug a CF card into the GBA cartridge slot.

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If you have an appropriate wireless network card you may be able to get Wifi-Me to run (just google for 'wifi me'). I have no experience with that way though (as I don't have a suitable card). Ian C - All I ask is a chance to prove that money can't make me happy.

Ian C wrote: Bill H wrote: How do you get it into the DS? You need a device that allows homebrew code to be run on the DS. Sorrywasn't really verbose enough before.

I'm still suffering from a gig 2 nights ago - must be old age galloping on! I used the Datel Max Media Dock - basically a device that allows you to plug a CF card into the GBA cartridge slot. If you have an appropriate wireless network card you may be able to get Wifi-Me to run (just google for 'wifi me'). I have no experience with that way though (as I don't have a suitable card). Ian C You need a wireless card with RT2500 or RT2560 chipset for that. And USB versions won't work. Also, you need a DS with a firmware version 3 or below.

To test this: (take from 'DS firmware versions Nintendo DS Lite showing the firmware version by way of the Pictochat Test Enlarge Nintendo DS Lite showing the firmware version by way of the Pictochat Test The firmware version of a DS can be confirmed using the Pictochat Test, 1 2 also called TakeMeOut: 3 1. Insert a DS cartridge into the DS. Turn on the DS, open Pictochat and enter room A. Remove the cartridge. Both screens should now be filled with a solid color.

Additionally, this color is also shown for a brief second before the DS enters Sleep Mode when the lid is closed. Version 1: The DS will freeze. Version 2: Grayish Blue. Version 3: Dark Green. Version 4: Yellow.

Version 5: Magenta. Version 6: Blue. Version 7?: Purple. iQue: Dark Green. DS Lite: Purple. FlashMe: Dark Green PassMe and WiFiMe work with firmware versions 1, 2, and 3. PassMe2 and NoPass work with all firmware versions.

FlashMe, which is used to overcome the requirement of a passthrough device, can be written to any DS using its respective technique for booting homebrew software.' Dunny wrote: In news:egr60q$4ek$1@registered.motzarella.orgfuzzix typed: Paul E Collins wrote: Probably not of much interest, but if that's from Duke 3D then the actual phrase is: 'It's time to kick ass and chew bubblegum, and I'm all out of gum.' Isn't it from They Live? Yes, it is. 'I have come here to kick ass.

And chew bubblegum. And I'm all out of bubblegum.' Great film:-) Indeed it is from 'They Live', a damn fine film by John Carpenter with the best fight sequence ever.:-) D. Ian C - 'I almost felt like I was there. You won't get this kind of nauseating detail on commercial radio.' I cannot run this on my DS Lite with the EZFlash IV card. It just hangs when you run it.

Is this because the EZ cards don't have a FAT driver available? This is the reason why the speccy emulator, DSpec, won't run on the EZ Cards. CheersHello Daren That shouldn't make a difference as it doesn't use any external files - the FAT library doesn't work on the Max Media either yet which is why the current few test tapes are built-in. Ahh, just had a look at a website and it was saying it had trouble get.nds files to run for a lot of homebrew on the EZ Flash; having to use the.gba.ds files instead (a GBA image with a boot-loader to put it in DS mode).

Well, you live and learn - always wondered what those useless.gba files the makefiles built were actually for:-) Give me a few minutes to update the ZIP and text and I'll put an updated binary on on my site. If you could let me know if works Daren, that'd be handy. Daren Cheers. Ian C - The box said 'Windows 98, Windows NT 4.0, or better', so I installed FreeBSD.

Ian C wrote: I cannot run this on my DS Lite with the EZFlash IV card. It just hangs when you run it. Is this because the EZ cards don't have a FAT driver available?

This is the reason why the speccy emulator, DSpec, won't run on the EZ Cards. CheersHello Daren That shouldn't make a difference as it doesn't use any external files - the FAT library doesn't work on the Max Media either yet which is why the current few test tapes are built-in.

Ahh, just had a look at a website and it was saying it had trouble get.nds files to run for a lot of homebrew on the EZ Flash; having to use the.gba.ds files instead (a GBA image with a boot-loader to put it in DS mode). Well, you live and learn - always wondered what those useless.gba files the makefiles built were actually for:-) Give me a few minutes to update the ZIP and text and I'll put an updated binary on on my site. If you could let me know if works Daren, that'd be handy. Great stuff, that works! GrizzlyAdams has recently released an Apple emulator that runs on a nintendo DS 'I've been working on this since the end of June when a friend told me about the retroemu contest. This is a completely new emulator written for this compo. Its very unfortunate I was not able to complete the disk emulation in time for entry.

This is the fourth Apple II emulator I've worked on, and my second written from scratch. The Apple II is a challenge to emulate because of the many hardware tricks implemented by Steve Wozniak. It was because of these quirks that the Apple was more a.

Dapple has been ported to the DS thanks to alekmaul, who has also ported other emulators to the DS for Coleco Vision and various arcade games. Haven't tried it myself yet but look forward to it.

(Should work with the Datel Games-n-music card available from Best Buy for $30, if you are itching to use it on real hardware without spending a lot of money) From the screenshots it appears to emulate at the very least: Color hires-graphics, 40-column text, 2 disk drives, Keyboard. A portable Apple //!

Z81 is a ZX81 and ZX80 emulator. There are actually two versions - z81 (for svgalib), and xz81 (for X). Also included are zx81get (a ZX81 tape reader), and saverom (a program to save the ROM from a ZX81).The ROMs are not included., so you'll have to obtain those separately. You can download z81 from ibiblio: ftp://ftp.ibiblio.org/pub/Linux/system/emulators/zx/z81-2.1.tar.gz There's also a web page here: 2.1 is essentially a bugfix release. Changes in z81 2.1 Fixed several compilation warnings with gcc, as well as something gcc now likes to call an 'error' which prevented compilation of z81 2.0 with current versions.

Thanks to Adam J. Richter and Brian Schau for pointing out the problems.

Added a 'saverom' program for the ZX81, which lets you save your own ZX81's ROM. Changed ZX80 VSYNC behaviour slightly, the Space Invaders clone for it works now. Various sound fixes - fixed post-death sound in QS Defender, fixed a slight `spike' problem on VSYNC tones, and removed AY tone/noise counter wraparound (which was mistaken).

Improved signal handling. ########################################################################## # Send submissions for comp.os.linux.announce to: cola@stump.algebra.com # # PLEASE remember a short description of the software and the LOCATION. # # This group is archived at I was reading a British game magazine from June 1984 (is available as PDF on archive.org - if anyone cares I can try to find the download address) where an article says: Video Vault International are bringing out the Commodore Emulator for 12.95.

Once loaded into your machine, it emulates the Sinclair operating system and allows you to run your favourite Sinclair games. Commodore 64 owners should soon be able to load and run Spectrum software on their machines. I was curious if this works.

Especially since a C64 has a 6510 CPU and a Spectrum an Z80. I don't own a real Commodore 64 so emulate it with the VICE emulator. I also found a program in my collection which has 'Spectrum Emulator (1985)' in its name. But although the program loads it just doesn't start. RUN just returns the cursor. So I wonder if this is for real. Has anybody ever had a working Spectrum emulator for the Commodore 64?

Not important if on the real machine or emulated itself. Andreas I use a Unix based operating system, which means I get laid almost as often as I have to reboot my computer.

In comp.sys.cbm Andreas Kohlbach wrote: I don't own a real Commodore 64 so emulate it with the VICE emulator. I also found a program in my collection which has 'Spectrum Emulator (1985)' in its name. But although the program loads it just doesn't start.

Bonjour, We now have 2 NEW ZX81/TS1000 web sites, 2 NEW programmers and 4 NEW programs available. 'CHOPPER DROP 3000' by Philip Lord at 'WAR GAME'. By Jens Sommerfeld at 'zx81.ordi5.free.fr/jens' - The 12th annual meeting of ZX-TEAM will be held from the 11th to the 13th of April. Get more infos from '- Do not miss the entire SIMPSON FAMILY in DIPIC format at 'Goodby(t)e ANDRE.

Does anyone know of a Sinclair ZX81 emulator that will run on the ARMX6? Or is an emulator under DosBox the way to go? In article, Rob Heaton wrote: Does anyone know of a Sinclair ZX81 emulator that will run on the ARMX6? Or is an emulator under DosBox the way to go? You can download a zx80/zx81 emulator from On 2015-10-16 22:02:55 +0000, Chris Gransden said: In articleRob Heaton wrote: Dear mail list - I would like to be able to emulate ANSI.SYS cursor control commands by direct access to the video memory. Why use direct hardware access?

Functions are just as effective. Just see info libc func conio and particularly the gotoxy function - Hans-Bernhard Broeker (broeker@physik.rwth-aachen.de) Even if all the snow were burnt, ashes would remain. Date: Mon, 11 Aug 2003 11:05:53 -0400 From: Ethan Rosenberg I would like to be able to emulate ANSI.SYS cursor control commands by direct access to the video memory. In 16 bit DOS it is done with far pointers, which I do not think can be used in djgpp.

How can I do it? Does anyone have any example code they could share with me?

One example is in the DJGPP port of GNU `ls'. You can download the source distribution of GNU Fileutils, v2gnu/fil.s.zip, from the DJGPP repository, and look at the file ls-msdos.c there. Hi Does anyone know a decent ZX81 emulator for Mac? Thanks Mark 'Mark Agar' escreveu na mensagem news:BDBCF156.2DE%markagar@ntlworld.com. Hi Does anyone know a decent ZX81 emulator for Mac? Thanks Mark Search www.worldofspectrum.org (at the emulators section). Or use this direct link: Regards, RootShell Mark Agar wrote: Hi Does anyone know a decent ZX81 emulator for Mac?

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As long as you don't mind building from source and using X11 you can use xz81 on OS X. In article, RootShell wrote: 'Mark Agar' escreveu na mensagem news:BDBCF156.2DE%markagar@ntlworld.com. Does anyone know a decent ZX81 emulator for Mac? Search www.worldofspectrum.org (at the emulators section). or use this direct link: Given that MESS is not a decent (Sinclair) emulator, which one are you suggesting he uses?

Zx81 Emulator For Mac Pc

Zx81

Cheers, Phil - Philip Kendall In article, Mark Agar writes Hi Does anyone know a decent ZX81 emulator for Mac? For anyone who uses both a C64 and a Sinclair machine, a Sinclair BASIC emulator that runs on the C64 was posted to comp.binaries.cbm about 9 or 10 hours ago.

Best regards, Sam Gillett Change is inevitable, except from vending machines! On May 26, 8:12 pm, 'Sam Gillett' wrote: For anyone who uses both a C64 and a Sinclair machine, a Sinclair BASIC emulator that runs on the C64 was posted to comp.binaries.cbm about 9 or 10 hours ago. - Best regardsSam Gillett Change is inevitableexcept from vending machines! Is it the same one made a few years ago, or a new one?

I think a C64 to Sinclair Basic would be useful, even if not perfect. 'zxbruno' wrote. On May 26, 8:12 pm, 'Sam Gillett' wrote: For anyone who uses both a C64 and a Sinclair machine, a Sinclair BASIC emulator that runs on the C64 was posted to comp.binaries.cbm about 9 or 10 hours ago. Is it the same one made a few years ago, or a new one?

I think a C64 to Sinclair Basic would be useful, even if not perfect. It was a repost of a program originally posted in December of 1998. Best regards, Sam Gillett Change is inevitable, except from vending machines!

What I need is one that runs on t. Hello, I have been desiring getting a try at developing for embedded platforms for a while now.

Moreover, I just happen to own a device that probably qualifies as embedded, with two ARM CPUs (one ARM7 and one ARM9), 4 MB RAM and a few DSPs. The device is known as Nintendo DS lite.

So how do I compile code suitable to run on such a device? I haven't been able to find anything that perform such a task, but I have missed it? As far as I can tell, devkitARM is a toolchain derived from GCC that targets my hardware (it seems there is also some libraries to deal with DSPs and stuff, but I can care about this later on). On the other end, gnatdroid seems to successfully translate Ada code into binary that can be fed to ARM CPUs. So unless I'm missing something, there is nothing new to discover, I would only need to merge both derivations. Would anyone have an estimation or a bound on how difficult it can be? I have never built a compiler myself (except gnat-aux ports, but it just works, so I have no actual experience of making a compiler code build), so I'm not sure exactly how much of a task it is.

Maybe I should start with smaller steps, like writing C stuff going through devkitARM, and then only start aiming at Ada? Thanks in advance for your insights, Natasha Natasha Kerensikova writes: Moreover, I just happen to own a device that probably qualifies as embedded, with two ARM CPUs (one ARM7 and one ARM9), 4 MB RAM and a. Anyone come across these little gems?: One of my customers is interested in developing an intra-office app for this wireless PDA platform (which seems to be heavily marketed towards teenage kids rather than businesses), but as soon as I saw it I couldn't help thinking about the ZX81 and Spectrum emulation possibilities. I've just got one here and it's a nice bit of kit for the money (30 quid!) - the hardware (Hitachi H8S at 18MHz with a 4MHz Atmel co-pro to handle the LCD and sound) looks just about capable of supporting an efficiently-written emulat. Is anyone working on one? DeKay - Lofi Gaming - Gaming Diary - Blog - My computer runs at 3.5MHz and I'm proud of that Haven't heard of one. You could use Paul Farrow's excellent ZX81 emulator IF2 ROM for the Speccy with the Wii port of Fuse, assuming IF2 ROM support works.

I googled for an ZX81 Palm emulator and found the link to a web site in the UK. But it seems to be dead. Andreas - A programming language is low level when its programs require attention to the irrelevant.

'Andreas Kochenburger' wrote in message news:35isp2lsdkto0ttoiuojhp9ktagmn1rqp4@4ax.com. I googled for an ZX81 Palm emulator and found the link to a web site in the UK. But it seems to be dead. Back up and running with a new ISP: S. On Sat, 6 Jan 2007 09:28:09 -0000, 'Ironman' wrote: Back up and running with a new ISP: It does not run on my old Palm m505 (Palm OS V.4). But thanx anyway! Andreas - It's never too late to have a happy childhood.

I have many old games, on 5.25' & 3.5' & CD for PC and on tapes for Amstrad & Acorn BBC & Acorn Electron & Commodore 64 & Commodore Vic20 & Dragon 32 & Oric & Sinclair ZX81 & Sinclair ZX Spectrum (16k & 48k). I need to sell some of them. Hp 3054 printer setup. Would you like to buy any? I have bank accounts in the U.K.; the Republic of Ireland; Sweden; Germany; the Netherlands and Italy, so I can accept payment in a number of currencies and in a number of ways. I live at 2461 Via Tosco Romagnola, Titignano, 56023 Cascina (PI), Italy. Send me an email or a lett. An update to my Python on Nintendo DS efforts.

Summary: - Working bug free port of Python for the Nintendo DS. Programmers wanted to help write extensions to expose the DS hardware to Python. Stackless Python supported, but not bug free. When I last worked on it, it had several remaining bugs including a broken zipimport, unreliability due to limited stack space and more.

I spent a statutory holiday on it and located and fixed all the bugs, including the allocation of stack space and the problems with zipimport (due to a misunderstanding about what seek function API I should respect). NEW and FREE games at Play the UNBELIEVABLE games for the ZX81 and the Timex 1000/1500.

To play the ZX81 or Timex 1000/1500 games you will need an emulator which you can download from any of the following sites. For DOS/WINDOW for DOS/WINDOW for Palm Pilot for WINDOW for LINUX/UNIX for DOS/WINDOW for SONY cellular phone h. Hi, Vb81 XuR (Win32/XP) upated to 21-07-11 release. Please install Visual Basic runtime's DLLs at the first launch.

News - Lunar Genesis for the DS confirmed Posted by Richard Brownell at 02:01:01 PM EST on 3.17.2005. In the Ubi Soft 2005 line-up article posted earlier today, a new DS title was revealed named Lunar Genesis. The press release came from Ubi Soft corporate which puts a great deal of credibility on it. But our friends over at Lunar-NET were not satisfied with a simple mention and went to get further proof. A simple inquiry to Ubi Soft was sent and a confirmation was received.

It seemed odd for Ubi Soft to reveal all of their su. In case anyone's interested, I've added a new Java ZX81 emulator applet to my web site. Each program listed now has a 'play' button that loads the program straight into the emulator (thanks to Einar Saukas for prompting me to do this). The emulator is a port of Mike Wynne's fantastic EightyOne so has a pixel-perfect display with Hires games. Check it out on Feedback welcome! Cheers, Simon On Sep 23, 11:08 am, hldswrth wrote: Hi! In case anyone's interested, I've added a new Java ZX81 emulator applet to my web site.

Each program listed now has a 'play' button that loads the program straight into the emulator (thanks to Einar Saukas for prompting me to do this). The emulator is a port of Mike Wynne's fantastic EightyOne so has a pixel-perfect display with Hires games. Check it out on Feedback welcome! Cheers, Simon Great stuff! Now we can quickly try out the software before downloading.

Soni tempori elseu romani yeof helsforo nisson ol sefini ill des Sun, 23 Sep 2007 06:16:42 -0700, sefini jorgo geanyet des mani yeof do comp.sys.sinclair, yawatina tan reek esk Nama fornis do marikano es bono tan el: Great stuff! Now we can quickly try out the software before downloading. Well, technically, you're still downloading it. Check out this great site that is giving away totally FREE Sony PSPs! It's a completely legitimate offer, and this company has already given away $4 million in FREE stuff!

Zx81 Emulator For Mac Computer

All you have to do is join, complete an online offer, and refer friends to do the same. Here is my referral link. To help me get my Sony PSP, click this exact link to join, or copy and paste it into a browser: www.freeiPods.com/?r=18179769 www.FreePSPs.com/?r=18210353 Periodically, someone asks about Forth for the Nintendo DS and people suggest running Forth under DSLinux. I've compiled and built Ficl executables for the native DS with any flash card.

My web page: has links to the files and instructions for installing and running a web server on your DS using FINC (Ficl with networking and I/O event handling extensions). If you try out the web server, be aware that the wireless is slow and pages with lots of images can be slow to download. (If you want to see the network traffic on the DS, there are 3 debug flags in the MAIN LOOP section at the bottom of 'httpd.fr'; set them to 1 to enable debug and to 0 to disable debug.) The web page also has a link to a plain old Ficl executable. Both FINC and Ficl run as standard I/O applications on the DS.

Output is written to the top screen and input is read from a pop-up keyboard on the bottom screen. Interacting with the interpreter via the tiny keyboard is tedious! FINC and Ficl do NOT have extensions for the DS's special capabilities such as graphics, the touch screen, etc.

Alex Measday (Ficl network extensions) On Tue, 21 Jul 2009, Alex Measday wrote: Date: Tue, 21 Jul 2009 03:13:26 -0700 (PDT) From: Alex Measday Newsgroups: comp.lang.forth Subject: Ficl Forth working on the Nintendo DS.